The year has not even ended yet, and Steam has already exceeded the number of games launched in 2017. To be brief, this year, more games have appeared on this service than in the entire past decade.

A large number of games launched daily on Steam and the problem that comes with it are not news. However, it is convenient to put it in a perspective, as it was done by analyst Daniel Ahmad. According to the official data, up until November this year, more than six thousand games were launched on Steam, some complete, some unfinished. This is almost the same number of games that Steam launched from 2005 to 2015.

Growth is also visible compared to the previous year. Back then we thought 4,200 new games on Steam was a large number, and here we are now at 6,000, whole two months before the end of the year.

You may wonder why more games would be a bad thing for the end user. Should it not be the opposite? Well, the underlying problem is that not all games can get their five minutes of fame. The problem of game highlighting is something that is bothering all developers/publishers, both small and big as it threatens to make quality games unsuccessful in the market purely because of the crowding of bad and average titles.

It is certain that among those 6,000 games there is at least one you would like, but you will never find out about it, which might not be the case if there were fewer games and if more people played them.

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