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This turned out to be one hell of a year for shooting games so I hope it won’t be a little bit unfair when I put them now side by side. Titanfall 2 found himself sandwiched between the other two giant which is why he’s screwed, and you do not want to mess with them. You know exactly what I’m talking about. After all, we’re here to talk about TitanFall, precisely about TitanFall two and you can simply say that it is pretty damn good. According to some, Titanfall 2 turns as the first real Titanfall we really should get – mostly the same thing as previous, only with a couple of additions and changes. Good additions and changes. Besides the “real” campaign that Titanfall 2 is now offering, other major new feature is the availability for PS4, and the beautiful 60 frames per second, which are also the spin of this review.

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Then let’s go with this single player campaign. While it is certainly better than unconnected campaign in previous part, this TitanFall is still not something special that I could recommend. It is here on a rather plain, short and straight-line campaign of a few levels, which can be comfortably finished in one afternoon. The story as such is not really something deep – you have two forces that fight, and you as the standard soldier after lost battle somehow manage to stay alive. Your captain however, also the pilot Titan, just wasn’t so lucky. So you accidentally take its metal partners and travel through the battlefields in order to find the rest of the team.

Number of weapons and general customization there is therefore something more modest than one Call of Duty, at least with those I remember because the last few of them, I didn’t really had the will to play. We can assume that this is so in the name of balance, though again, it’s a sufficient quantity that gives players a choice to finds something for himself. Each category of weapons offers only three to four different models, but with six different Titans and several special abilities, such as invisibility, I cannot say that the situation on this point is critical because it still has enough of that to match each season with something a little different.

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All in all, a fantastic and superior execution of Titanfall 2 gave me exactly what I needed after so many uniform titles, that special spice to the fast and fierce fights without delay, with frequent crazy moments on which I have to pay attention not to wake up neighbors during the night.

However, I would cheat you and myself if I said that I would not like more choices among toys in multiplayer customization. I maintain hope for more thanks to the promise that all future amendments will be free, and the answer to the question whether I’ll still play Titanfall 2 at this time next year will depend exclusively on that. For now, at least I know precise coordinates where to find guaranteed fun and dense unpredictable chaos.

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