Tom Clancy’s The Division Game key
A smallpox pandemic spreads on Black Friday (transmitted by a virus planted onto banknotes), and sweeps through cities across the U.S. The United States Government collapses in five days; basic services fail and without access to food or water, the country quickly descends into chaos.
The player is part of the Strategic Homeland Division (SHD), or “The Division” for short – a classified stay-behind force of self-supported tactical agents. Leading seemingly ordinary lives, SHD agents are trained to operate independently of command when all else fails. This group is established to combat the threat brought about by the outbreak and are given direct authority by the President of the United States to do whatever it takes to prevent the fall of society and piece the city back together. Throughout the game, the agents will find themselves caught in a worldwide conspiracy and will be forced to combat both the threats of the virus as well as those who unleashed it.
The Division takes place in mid-crisis New York, an open world with destructive environments that is free for players to explore. The player’s mission is to restore order by investigating the source of a virus. Players have to team up with other Division agents as they progress. The game’s core mechanics are similar to other third-person-shooters, in which player character can carry three weapons, and explosives like sticky bombs and smart mines to fight against enemies. Players may take cover behind objects during firefights to avoid taking damage from enemies, and to give them a tactical advantage when attacking. As the game is set in a third-person perspective, the character model is visible.
As players progress, they earn experience points. They can use these points to customize their character, backpack, level up weapons and gear, and learn new talents and skills. Players have to complete missions to learn active talents such as the ability to throw healing grenades, deploy automated gun turret or use radar pulse, which can tag enemies. The game features a dynamic, time based weather system which may bring benefits or disadvantages to players. For instance, storms can hinder player’s visibility and make aiming difficult. The game also features a day-night cycle which will change the behaviors of enemies in the game.
The game’s world is filled with “Dark Zones”, where a lot of high-end weapons are left behind when the military retreats in the game. It is separated from the main campaign and has its own progression system. Players discover valuable items inside a Dark Zone. However, these items, known as “infected loot”, can be taken by other players in the zone, and will not be permanently attached to the player’s character unless they are extracted from the zone through a helicopter. Players can be accompanied by several co-operative partners and other neutral, player-controlled agents. These people, however, can turn against the player at any moment, going rogue. Dark Zone is the player-versus-player competitive multiplayer mode featured in The Division. Players’ level and ranking may drop if they die too often in the zone
OS: Win Vista 32
CPU: Core 2 Duo E6700 2.66GHz / Athlon 64 X2 Dual Core 6000+
RAM: 3 GB
GPU: GeForce GTS 450 / Radeon HD 7720
HDD: 20 GB